One of my pet peeves is a flat character. If the protagonist isn’t interesting, who the heck wants to read about them? I took great strides to make Justice, Moira, Tom, and Darien more than names on a paper, but people you’d want to hang out with and invite into your life. Mind you, you’d literally have to invite Darien, but that’s another story.
In A Raven’s Revenge, I’ve used flashbacks to really suss out moments between characters that show the reader intimate details. For example, Moira’s point of view on her date with Tom really digs into her feelings and what it’s like to be with Tom. Even Seliki’s point of view has readers understanding why she’s so crazy but needs to die anyway.
It’s almost impossible to cram in so many details in the first book and A Raven’s Touch was already 104,000 words. This method has given me a way to backfill and give the reader to details they wouldn’t have known otherwise, but still, information that helps add depth.
Creating a world is a crazy concept, creating people to fill that world even weirder, and having them all interact is difficult, to say the least. One reviewer told me I had too many characters and the story was like a Stephen King novel. That was totally a compliment even though I think that’s something that threw her off. Despite that being something negative to her, it made me beam with pride, yes, this is exactly the kind of story I want.
When I’m writing, I’m writing for me, I’m writing the things that make me happy. The day I stop doing that and change based on someone else’s opinion, well, that will be a sad day indeed. I don’t intend on doing that any time soon.
One thing I can be certain of is my characters will all carry a bit of me in them. Whether that’s for good or bad, I think this is the element that makes them human. I hope people see them that way too.